The CRT trading system, told so simply a baby could nod along. Twelve little pages. One big idea: the market plays pranks — and you can learn to spot them.
Use ← → arrows, swipe, or the buttons below.
Candle 1 naps — the big players quietly fill their bags. Candle 2 tricks — the market plays a prank to scare everyone. Candle 3 runs — the real move happens. You only ever trade the run.
The last big candle's top and bottom make a fence. Today, price plays inside it. The whole game is watching what happens when price touches the fence.
Price jumps over the fence… then quickly climbs back inside. It was a prank. The big kids pushed it over the fence just to grab all the snacks (orders) waiting on the other side.
Never move while the prank is happening. Wait for a candle to finish back inside the fence. A finished candle is the starting gun. Kids who jump early get pranked. Kids who wait get paid.
Some old spots are trampolines — places where price bounced before: yesterday's high and low, last week's high and low. A prank at a trampoline means something. A prank in the middle of nowhere? Ignore it.
Gold and Silver hold hands everywhere they go. If Gold jumps the fence but Silver refuses to jump too — Gold's jump was a lie. When the friends disagree, believe the one who stayed home.
When your trade travels halfway across the fence — eat a slice! Take half the profit and move your seatbelt to safety. If price keeps going: whole pizza, yay. If it turns around: you already ate. Never cry about only getting one slice.
Right before your target, the market loves one final scare — a big scary candle the wrong way. If it doesn't finish outside the fence, it's just a boo. Don't drop your ice cream.
Look at the big river first — the weekly and daily chart. River flows up? Only buy. River flows down? Only sell. Swimming against the river just makes you tired, and the river always wins.
Every ride gets a stop loss, placed just past the prank's wick. No seatbelt, no ride.
If you have 100 coins, risk only 1–2 per game. You can lose many games and still play tomorrow.
Play when the playground is full — London and New York time. Empty playgrounds play tricks.
Write down each game: Catch, Miss, Avoid, Repeat. The diary is how you grow up.
And one last secret from the book: bamboo grows underground for four years — then shoots up ninety feet in six weeks. Your practice is the underground part. Keep watering it.